Greater Resist Energy
School Abjuration; Level Alchemist 9, Cleric/Oracle 11, Druid 11, Inquisitor 9, Paladin 8, Ranger 6, Sorcerer/Wizard 11, Summoner 9
Casting Time Standard Action
Components V, S, DF
Target creature touched
Duration 10 minutes/level
Saving Throw Fort negates (harmless); Spell Resistance Yes
This abjuration grants a creature limited protection from damage of whichever one of five energy types you select: acid, cold, electricity, fire, or sonic. The subject gains resist energy 40 against the energy type chosen, meaning that each time the creature is subjected to such damage (whether from a natural or magical source), that damage is reduced by 40 points before being applied to the creature’s hit points. The value of the energy resistance granted increases to 50 points at 26th level and to a maximum of 60 points at 32nd level. The spell protects the recipient’s equipment as well.
Greater resist energy absorbs only damage. The subject could still suffer unfortunate side effects.
Greater resist energy overlaps (and does not stack with) protection from energy. If a character is warded by protection from energy and resist energy, the protection spell absorbs damage until its power is exhausted.